Another I like to spend a lot of time on is creating mods for the hit video game series Half-Life.
I am currently learning the basics of Source engine mapping and texturing.
I am experienced with the 1998 GoldSource engine and I am able to produce high quality maps and textures as well as editing original model files.
I do not have any material released online as of yet but there will be some content for this page in the near future. My main project is covered on my development teams website at Demonic Puppy Games
Also for media not featured on the teams site there is also my Profile on ModDB.com which also includes info about DPGames' current project.
More info soon.
More info soon.
More info soon.
More info soon.